Target Acquired: Second Demo!



  1. Target Acquired Audio
  2. Target Acquired Mp3
  3. Target Acquired: Second Democratic
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Demo!

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Target Acquired Audio

Last week we reported that Green Boy Games was launching a Kickstarter for its Game Boy RPG title The Shapeshifter, which has gone live today. Furthermore, the campaign is already about to hit its target of €6,000, with only about €500 left to go.

The Shapeshifter has you playing as Elliot, an ordinary person who gains the ability to become any animal he touches. The game involves you using this ability to transform into a wide array of creatures to save the world. Here’s a demo video to check out if you want to see what the game looks like in action.

Green Boy Games has anticipated how much interest there would be in a Kickstarter campaign such as this, especially among retro collectors, and so has added some stretch goals to add further things into The Shapeshifter if additional funding can be acquired.

Target

Reaching €21,000 will add two new chapters to the game: The Ice World and The Rockfall, as well as a special in-game easter egg where the first 10 people to discover it will receive the next Green Boy Games release for free.

The second stretch goal unlocks at €30,000 and includes a numbered collector’s coin with every shipment, plus free high-grade packaging protection for the physical cartridge game. At €40,000, as an added bonus, Puch will port the game to NES.

On January 18 we will launch a new game on Kickstarter!
The Shapeshifter I - Become the animal you touch! https://t.co/d06NgxfAoipic.twitter.com/bWeMHxsqNB— greenboy_games (@Greenboy_games) January 10, 2021

As with all previous Green Boy Games releases, The Shapeshifter will ship with a cartridge and manual inside a box sporting original cover art, and is compatible with all Game Boy devices. It will also be available on Green Boy Games’ website, but 100 limited edition units with a unique number and signature are exclusive only to Kickstarter backers. Check that out here.Read our list of the best new mobile puzzle games of 2020.

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Soldiers at Fort Pickett in Virginia using the Integrated Visual Augmentation System prototype headset. Photo: U.S. Army.

The Army is planning its third soldier feedback event for the service’s future augmented reality headset, being developed by Microsoft [MSFT], in July to inform a low-rate production decision, before holding a final evaluation in spring 2021 ahead of full-rate production, a lead official for the program said Wednesday.

Brig. Gen. Anthony Potts, head of Program Executive Office-Soldier, told attendees at an Association of the United States Army event the Integrated Visual Augmentation System’s (IVAS) highly iterative soldier touchpoints has informed a new approach to rapid prototyping and user-centric design that he hopes to expand for future projects.

“We have built the IVAS program around trying to achieve as many iterations as we can in a 24- to 27-month period. It’s amazing what we’ve learned every time we’ve turned one of these things,” Potts said.

Last fall, the Army awarded Microsoft a $480 million deal to develop IVAS prototypes, which are based on the company’s HoloLens 2 headset, with plans to field the first systems in 2021.

The Army held the first soldier touchpoint in the spring and completed the second soldier evaluation in November, where Potts said the Army integrated the headset with the latest sensors to demonstrate capabilities such as rapid target acquisition.

Microsoft officials were on-site at Fort Pickett in Virginia for the second soldier touchpoint, with the company making daily adjustments to the prototype goggles based on user feedback (Defense Daily, Nov. 19).

Target Acquired: Second Demo!

Potts said the third soldier touchpoint will take place in July, depending if Congress is able to pass a defense appropriations bill and avoid a long-term continuing resolution. That event would be the first with the ruggedized, military form-factor version of the headset.

“That’s going to be a critical touchpoint because we plan to have enough data and information coming out of that touchpoint to make a production decision for increment two or low-rate initial production,” Potts said.

The final soldier touchpoint will take place in March or April 2021, according to Potts, and serve as an operational test ahead of a full-rate production decision.

Second

The IVAS development process has re-focused PEO-Soldier’s approach to acquisition, according to Potts, around design iteration and sharing increased data with vendors to improve development feedback.

“We have to listen. When a soldier says this sucks, it may not be technical, but it has great meaning,” Potts said. “Our number one factor that we evaluate, going forward with IVAS, is do soldiers love it. We could spend a lot of money building something that meets every single one of our requirements, but if the soldiers don’t love it and they won’t wear it then we have wasted our government’s dollars.”

Potts cited an example where his team adjusted a goal for IVAS to see distances of 900 meters because the requirement would have resulted in a bulkier headset that decreased soldiers’ peripheral vision. PEO-Soldier adjusted the system to see 300 meters ahead while doubling the field of view to 80 degrees.

Target Acquired Mp3

“We showed it to the soldiers and they said that’s what they want. That’s the interesting thing, because if we had done it in the traditional way we write requirements we would have never gotten there,” Potts said.

Target Acquired: Second Democratic

Microsoft and PEO-Soldier also established a data management framework early on in the process to better synchronize soldier feedback efforts, Potts said.

Target Acquired: Second Demographic

“There are no secrets. There are no hidden spreadsheets or databases. We share all the data together,” Potts said.